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Black Forest

507634909Analyzed
4v4 RM · 15d ago on Sep 19, 2026· 59m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
1163
+10
🇦🇺 Slavs · Australia
1141
+11
🇨🇳 Persians · China
1093
+13
🇺🇸 Chinese · United States
1070
+14
🇨🇦 Huns · Canada
1161
-17
🇵🇹 Burgundians · Portugal
1007
-11
🇲🇽 Bohemians · Mexico
987
-10
🇺🇸 Khmer · United States
962
-10
Player eAPM Actions Feudal Castle Imperial Opening
49 2,945 11:52 17:14 28:12 ⛏ Fish Boom FC
29 1,726 12:09 16:22 31:42 ⛏ Fast Castle
29 1,762 13:27 25:38 37:55 ⛏ Fast Castle
26 1,581 12:28 17:01 37:30 ⛏ Fish Boom FC
22 1,347 11:16 14:55 32:05 ⛏ Fast Castle
21 1,257 11:37 21:46 39:29 ⚔ Archer Rush
19 1,161 10:39 13:58 26:52 ⛏ Fast Castle
13 765 11:35 15:57 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,395 14,830 22,670 4,150 96,045 133,569
37,465 34,110 20,390 3,475 95,440 106,402
34,630 18,755 27,380 2,775 83,540 93,680
29,990 21,680 19,170 1,720 72,560 79,482
15,480 32,385 17,840 6,340 72,045 89,929
34,135 30,634 4,730 1,310 70,809 73,030
25,405 29,175 13,265 1,250 69,095 76,388
23,185 22,375 9,155 4,305 59,020 62,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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