Arena
509320443Analyzed4v4 RM
·
4d ago on Sep 26, 2026·
39m 33s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 520,520 analysed team-game players on Arena.
dani_r_n
S
Feudal Age
10:45
vs 10:56
top 41%
Castle Age
14:36
vs 16:03
top 16%
Imperial Age
29:55
vs 32:17
top 28%
eAPM
71
vs 27
top 1%
First military
19:26
vs 18:52
btm 46%
▲
Fast Castle Age at 14:36 — faster than 84% of analysed players on Arena
▲
Fast Imperial Age at 29:55 — faster than 72% of analysed players on Arena
▲
High eAPM (71) — top quarter of analysed players
▼
Loom after the Feudal click (19:06) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:36
都挺好
S
Feudal Age
10:07
vs 10:56
top 17%
Castle Age
14:13
vs 16:03
top 8%
Imperial Age
28:18
vs 32:17
top 12%
eAPM
35
vs 27
top 28%
First military
17:40
vs 18:52
top 39%
▲
Fast Feudal Age at 10:07 — faster than 83% of analysed players on Arena
▲
Fast Castle Age at 14:13 — faster than 92% of analysed players on Arena
▲
Fast Imperial Age at 28:18 — faster than 88% of analysed players on Arena
▼
Loom after the Feudal click (25:05) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:13
Mr. Penis
B
Feudal Age
11:06
vs 10:56
btm 42%
Castle Age
14:41
vs 16:03
top 19%
Imperial Age
29:46
vs 32:17
top 26%
eAPM
23
vs 27
btm 37%
First military
15:23
vs 18:52
top 17%
▲
Fast Castle Age at 14:41 — faster than 81% of analysed players on Arena
▲
Fast Imperial Age at 29:46 — faster than 74% of analysed players on Arena
▼
Loom after the Feudal click (18:29) — usually safest before it
▲
Early military at 15:23 (Monk) — earlier than 83% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 14:41
petr.priv
B
Feudal Age
10:56
vs 10:56
top 50%
Castle Age
15:18
vs 16:03
top 35%
Imperial Age
37:11
vs 32:17
btm 18%
eAPM
36
vs 27
top 27%
First military
16:36
vs 18:52
top 29%
▼
Slow Imperial Age at 37:11 — slower than 82% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 15:18
BaniWang
S
Feudal Age
9:43
vs 10:56
top 9%
Castle Age
14:04
vs 16:03
top 6%
Imperial Age
31:21
vs 32:17
top 42%
eAPM
43
vs 27
top 14%
First military
19:23
vs 18:52
btm 46%
▲
Fast Feudal Age at 9:43 — faster than 91% of analysed players on Arena
▲
Fast Castle Age at 14:04 — faster than 94% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (10:46) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:04
Gustavsson
A
Feudal Age
9:24
vs 10:56
top 5%
Castle Age
17:07
vs 16:03
btm 36%
Imperial Age
30:39
vs 32:17
top 35%
eAPM
41
vs 27
top 17%
First military
24:02
vs 18:52
btm 22%
▲
Fast Feudal Age at 9:24 — faster than 95% of analysed players on Arena
▲
High eAPM (41) — top quarter of analysed players
▼
Loom after the Feudal click (8:14) — usually safest before it
▲
Town centers almost never idle — 0s across the first 17:07
남조선사람
S
Feudal Age
9:55
vs 10:56
top 12%
Castle Age
14:35
vs 16:03
top 16%
Imperial Age
27:18
vs 32:17
top 7%
eAPM
50
vs 27
top 7%
First military
15:40
vs 18:52
top 20%
▲
Fast Feudal Age at 9:55 — faster than 88% of analysed players on Arena
▲
Fast Castle Age at 14:35 — faster than 84% of analysed players on Arena
▲
Fast Imperial Age at 27:18 — faster than 93% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (22:17) — usually safest before it
▲
Early military at 15:40 (Monk) — earlier than 80% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 14:35
Goembal
A
Feudal Age
10:47
vs 10:56
top 43%
Castle Age
15:53
vs 16:03
top 47%
Imperial Age
—
vs 32:17
btm 0%
eAPM
58
vs 27
top 3%
First military
18:48
vs 18:52
top 49%
▲
High eAPM (58) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 15:53