AoeStats
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Arena

508516487Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 52m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Byzantines · Germany
1308
+13
🇩🇪 Persians · Germany
1283
+14
🇫🇷 Franks · France
1257
+15
🇫🇷 Khmer · France
1150
+19
🇪🇸 Random · Spain
1261
-16
🇷🇺 Jurchens · Russia
1244
-16
🇩🇰 Goths · Denmark
1230
-15
🇨🇳 Spanish · China
1198
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 3,128 10:12 14:07 26:33 ⛏ Fast Castle
31 1,640 10:33 14:27 30:31 ⛏ Fast Castle
28 1,482 11:04 15:30 30:11 ⛏ Fast Castle
27 1,398 10:42 15:04 31:53 ⛏ Fast Castle
27 1,430 10:38 14:23 29:32 ⛏ Fast Castle
26 1,343 10:45 14:39 31:20 ⛏ Fast Castle
23 1,224 11:06 16:20 32:18 ⛏ Fast Castle
18 926 10:27 18:24 26:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,480 17,700 27,070 6,070 93,320 108,062
51,140 21,930 15,390 950 89,410 100,948
33,305 19,295 16,715 2,750 72,065 75,035
29,325 18,615 20,455 2,530 70,925 77,038
31,000 18,625 13,490 2,190 65,305 71,453
24,030 17,701 12,990 8,280 63,001 84,016
16,470 19,415 3,000 4,325 43,210 44,893
21,425 7,720 9,805 2,885 41,835 64,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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