AoeStats
← Mr. Penis

Arena

507945385Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 47m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Chinese · India
1437
+11
🇩🇪 Khmer · Germany
1289
+16
🇹🇷 Turks · Türkiye
1237
+19
🇸🇪 Dravidians · Sweden
1211
+19
🇨🇳 Poles · China
1333
-18
🇨🇳 Vietnamese · China
1320
-17
🇺🇸 Japanese · United States
1273
-15
🇷🇺 Jurchens · Russia
1271
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,533 10:40 16:02 41:42 ⛏ Fast Castle
47 2,228 10:04 14:05 28:38 ⛏ Fast Castle
38 1,790 11:10 15:15 32:29 ⛏ Fast Castle
34 1,628 11:45 18:08 30:46 ⚔ FC into Scouts
32 1,548 9:39 15:30 32:15 ⛏ Fast Castle
28 1,323 11:16 14:57 36:37 ⛏ Fast Castle
27 1,268 10:32 16:19 44:31 ⛏ Fast Castle
24 1,143 10:53 14:54 30:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,890 25,195 20,665 2,400 84,150 91,940
18,475 34,005 20,725 5,615 78,820 88,527
25,000 24,735 8,910 3,725 62,370 73,847
32,445 12,445 11,000 2,900 58,790 67,794
24,680 20,775 7,790 850 54,095 59,384
17,635 13,844 10,020 3,550 45,049 47,729
16,585 9,360 4,755 950 31,650 42,430
11,170 11,670 3,545 3,490 29,875 32,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.