AoeStats
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Nomad

507522209Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 32m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1274
+15
🇹🇼 Persians · Taiwan
1248
+16
🇹🇼 Magyars · Taiwan
1248
+16
🇹🇼 Khmer · Taiwan
1221
+17
🇷🇺 Jurchens · Russia
1289
-19
🇰🇬 Khitans · Kyrgyzstan
1271
-17
🇦🇷 Bengalis · Argentina
1227
-15
🇨🇳 Huns · China
1181
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,253 15:04 20:44 — ⛏ Fish Boom FC
35 1,131 14:40 21:43 — ⛏ Fish Boom FC
33 1,075 14:50 20:13 — ⚔ Fish Boom FC into Archers
30 974 15:07 20:31 — ⛏ Fish Boom FC
28 899 16:14 20:47 — ⛏ Fish Boom FC
25 797 14:40 18:22 — ⛏ Fish Boom FC
23 751 14:34 19:10 — ⛏ Fish Boom FC
22 724 15:57 22:16 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,575 10,401 1,055 1,245 21,276 23,411
11,635 8,018 1,170 300 21,123 21,920
8,735 8,375 960 2,280 20,350 22,164
7,575 7,720 2,655 1,775 19,725 21,574
6,485 7,534 2,595 1,500 18,114 20,130
7,375 5,880 1,395 2,900 17,550 18,454
6,025 7,473 1,755 950 16,203 19,136
5,860 3,733 660 755 11,008 11,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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