AoeStats
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MegaRandom

505310669Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 30m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1209
+11
🇺🇸 Vietnamese · United States
1185
+12
🇷🇺 Jurchens · Russia
1177
+12
🇮🇹 Turks · Italy
1112
+16
🇨🇱 Vietnamese · Chile
1132
-14
🇮🇪 Hindustanis · Ireland
1099
-13
🇮🇪 Malians · Ireland
1095
-13
🇮🇪 Franks · Ireland
1059
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 1,683 12:00 22:06 — ⚔ Scout Rush
43 1,335 13:00 18:55 — ⛏ Fish Boom FC
26 804 10:15 15:26 — ⛏ Fast Castle
21 654 11:35 15:39 — ⛏ Fish Boom FC
20 625 10:19 17:20 — ⛏ Fish Boom FC
18 568 11:01 15:04 28:28 ⛏ Fish Boom FC
17 525 10:50 18:51 25:17 ⛏ Fast Castle
9 294 11:28 19:24 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,705 13,990 4,175 300 33,170 34,655
12,995 11,774 2,015 950 27,734 30,093
12,580 10,611 2,550 850 26,591 30,752
7,420 6,775 3,490 185 17,870 20,232
7,220 4,812 1,570 1,615 15,217 16,661
5,950 5,716 505 1,725 13,896 19,301
4,750 5,767 935 360 11,812 13,462
5,295 4,598 500 840 11,233 14,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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