AoeStats
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Black Forest

503891060Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 47m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Persians · Czechia
1163
+16
🇷🇺 Jurchens · Russia
1159
+17
🇮🇹 Portuguese · Italy
1143
+17
🇬🇧 Romans · United Kingdom
1134
+18
🇸🇰 Bohemians · Slovakia
1210
-19
🇦🇹 Muisca · Austria
1189
-18
🇮🇳 Britons · India
1157
-16
🇲🇽 Spanish · Mexico
1139
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,751 12:56 16:53 29:51 ⛏ Fish Boom FC
36 1,705 11:18 15:27 30:41 ⛏ Fast Castle
36 1,716 15:18 19:39 37:22 ⛏ Fast Castle
29 1,408 12:13 19:12 32:59 ⛏ Fish Boom FC
26 1,241 12:28 22:44 31:50 ⛏ Fish Boom FC
22 1,061 11:31 15:30 32:44 ⛏ Fast Castle
22 1,066 15:47 25:11 36:39 ⛏ Fast Castle
22 1,073 13:18 17:43 33:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
38,095 21,850 18,520 2,975 81,440 99,699
34,490 20,380 17,280 3,750 75,900 83,287
27,355 21,698 22,180 4,615 75,848 77,090
22,920 16,371 20,920 1,140 61,351 67,119
12,430 29,145 16,180 850 58,605 74,088
18,400 19,730 15,065 790 53,985 77,020
18,810 11,198 7,135 3,130 40,273 44,082
14,250 13,743 8,550 3,695 40,238 47,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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