AoeStats
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QS Arena

503577705Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 52m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Muisca · Germany
1506
+8
🇩🇪 Romans · Germany
1432
+11
🇩🇪 Khmer · Germany
1410
+12
🇩🇪 Spanish · Germany
1144
+23
🇧🇪 Turks · Belgium
1376
-16
🇹🇼 Mongols · Taiwan
1335
-14
1320
-14
🇷🇺 Jurchens · Russia
1239
-10
Player eAPM Actions Feudal Castle Imperial Opening
62 3,254 7:48 11:55 34:05 ⛏ Fast Castle
49 2,558 10:32 14:33 25:13 ⛏ Fast Castle
43 2,277 8:21 12:22 27:00 ⛏ Fast Castle
41 2,152 8:24 11:34 25:52 ⛏ Fast Castle
33 1,750 9:19 12:40 23:52 ⛏ Fast Castle
32 1,686 8:03 11:35 25:08 ⛏ Fast Castle
26 1,385 8:44 12:47 28:23 ⛏ Fast Castle
20 1,067 8:32 12:39 43:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,125 57,296 40,335 4,260 119,016 143,715
57,140 33,470 24,270 3,550 118,430 127,238
53,310 23,755 32,865 1,700 111,630 122,270
49,945 25,375 28,290 6,850 110,460 117,088
21,755 31,699 19,755 1,655 74,864 99,148
23,260 24,995 12,540 1,505 62,300 67,526
24,695 12,640 7,335 3,025 47,695 56,243
9,410 11,747 6,640 1,085 28,882 30,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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