AoeStats
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QS Arena

503480601Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Spanish · Colombia
1271
+12
🇷🇺 Jurchens · Russia
1241
+14
1227
+14
🇨🇱 Burgundians · Chile
1149
+18
🇺🇸 Shu · United States
1297
-19
🇵🇰 Mongols · Pakistan
1207
-15
🇲🇽 Burgundians · Mexico
1150
-13
🇹🇼 Byzantines · Taiwan
1110
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 1,496 8:48 14:06 34:29 ⛏ Fast Castle
36 1,456 9:19 13:14 33:01 ⛏ Fast Castle
35 1,412 8:47 16:24 26:19 ⛏ Fast Castle
34 1,366 7:46 12:44 32:44 ⛏ Fast Castle
29 1,182 8:54 13:30 30:22 ⛏ Fast Castle
28 1,142 8:30 12:43 25:37 ⛏ Fast Castle
25 1,027 8:23 12:32 28:41 ⛏ Fast Castle
18 731 8:43 13:10 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,530 15,505 16,810 5,050 59,895 76,295
24,200 15,010 15,015 1,800 56,025 62,019
20,550 23,390 8,565 3,000 55,505 59,835
22,065 13,035 11,760 1,500 48,360 50,877
21,095 14,490 7,575 1,600 44,760 48,129
15,650 8,820 8,755 2,800 36,025 39,203
13,695 10,790 7,935 1,595 34,015 48,251
11,735 11,893 2,785 200 26,613 30,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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