AoeStats
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Black Forest

503475244Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 45m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1246
+12
🇦🇺 Britons · Australia
1244
+13
🇷🇺 Jurchens · Russia
1228
+13
🇺🇸 Bohemians · United States
1139
+17
🇪🇸 Persians · Spain
1187
-15
🇮🇹 Bohemians · Italy
1182
-15
🇩🇪 Britons · Germany
1159
-13
🇬🇧 Turks · United Kingdom
1143
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,302 12:38 16:50 30:11 ⛏ Fast Castle
35 1,573 11:49 16:09 32:24 ⛏ Fast Castle
31 1,413 11:36 15:22 31:14 ⛏ Fast Castle
29 1,339 11:46 15:50 31:35 ⛏ Fast Castle
29 1,331 12:05 17:17 33:02 ⛏ Fast Castle
25 1,132 14:07 20:56 40:48 ⛏ Fast Castle
23 1,056 13:04 17:14 32:52 ⛏ Fast Castle
22 1,017 11:37 17:59 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,310 16,885 14,845 3,550 73,590 86,700
23,675 18,479 19,435 4,895 66,484 78,613
27,020 26,310 10,770 990 65,090 70,140
26,050 23,699 11,490 2,635 63,874 71,888
30,290 12,195 10,785 2,250 55,520 62,114
21,880 20,113 7,060 1,760 50,813 63,450
10,375 11,816 8,645 2,875 33,711 38,776
10,275 8,664 2,015 3,040 23,994 25,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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