Hill Fort
505467852Analyzed3v3 RM
·
22d ago on Sep 9, 2026·
25m 37s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
PycHOPTER
14 units ordered
Archer6
Steppe Lancer5
Spearman3
First military 13:44 — Spearman
eugenioragni1
0 units ordered
IP_HzX
4 units ordered
Spearman2
Mangudai2
First military 16:34 — Spearman
runswithbeer644
0 units ordered
FrankSteel9190
0 units ordered
GSSC146961
14 units ordered
Man-at-Arms10
Spearman4
First military 16:38 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
PycHOPTER’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
IP_HzX’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
GSSC146961’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3