Arabia
510307178Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
40m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
carloscanon98's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
carloscanon98
D
Feudal Age
23:24
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
10
vs 39
btm 1%
First military
21:39
vs 10:33
btm 3%
▼
Slow Feudal Age at 23:24 — slower than 100% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 21:39 (Militia) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:14 of the first 30:00 — keep villagers queued
Battuzai
C
Feudal Age
9:51
vs 9:49
btm 49%
Castle Age
24:33
vs 21:49
btm 18%
Imperial Age
38:49
vs 38:59
top 48%
eAPM
18
vs 39
btm 9%
First military
17:53
vs 10:33
btm 9%
▼
Slow Castle Age at 24:33 — slower than 82% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 17:53 (Militia) — later than 91% of analysed players on Arabia
▼
Town centers idle 7:53 of the first 24:33 — keep villagers queued