Arena
510083585Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
57m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
carloscanon98's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
harun4478
D
Feudal Age
12:58
vs 10:54
btm 7%
Castle Age
23:14
vs 16:19
btm 7%
Imperial Age
51:26
vs 32:19
btm 1%
eAPM
16
vs 27
btm 16%
First military
13:02
vs 17:05
top 11%
▼
Slow Feudal Age at 12:58 — slower than 93% of analysed players on Arena
▼
Slow Castle Age at 23:14 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 51:26 — slower than 99% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:02 (Militia) — earlier than 89% of analysed players on Arena
▲
Town centers almost never idle — 34s across the first 23:14
carloscanon98
D
Feudal Age
20:02
vs 10:54
btm 0%
Castle Age
31:50
vs 16:19
btm 1%
Imperial Age
49:02
vs 32:19
btm 1%
eAPM
13
vs 27
btm 9%
First military
17:09
vs 17:05
btm 49%
▼
Slow Feudal Age at 20:02 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 31:50 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 49:02 — slower than 99% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back