AoeStats
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Lombardia

510170736Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 60m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Poles · Netherlands
1184
+16
🇷🇺 Ethiopians · Russia
1183
+16
🇹🇷 Franks · Türkiye
1154
+17
🇬🇧 Magyars · United Kingdom
1149
+17
🇨🇦 Persians · Canada
1252
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🇫🇷 Magyars · France
1205
-18
🇫🇷 Britons · France
1147
-15
🇫🇷 Khitans · France
1125
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,176 11:01 15:47 30:48 ⛏ Fast Castle
36 2,192 10:05 16:03 34:20 ⛏ Fast Castle
34 2,056 11:30 15:47 33:27 ⛏ Fast Castle
30 1,827 9:55 17:45 35:01 ⛏ Fast Castle
27 1,609 9:44 22:08 37:27 ⚔ Scout Rush
25 1,508 12:08 21:09 34:13 ⛏ Fast Castle
24 1,461 10:57 15:03 30:45 ⛏ Fast Castle
18 1,072 11:21 20:42 36:30

Resources

Player Food Wood Gold Stone Spent Collected
36,380 18,523 21,210 4,370 80,483 104,420
24,315 23,215 26,395 3,700 77,625 82,087
36,620 19,856 19,195 1,605 77,276 82,294
26,650 30,284 17,400 2,860 77,194 89,514
31,730 18,211 20,035 5,600 75,576 95,078
26,800 16,820 11,550 2,620 57,790 83,696
25,995 17,510 9,865 3,400 56,770 65,717
21,680 20,681 10,785 2,925 56,071 64,546
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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