Arabia
509708116Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
15m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
cortex1987's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
cortex1987
D
Feudal Age
13:06
vs 9:49
btm 3%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
First military
13:57
vs 10:33
btm 19%
▼
Slow Feudal Age at 13:06 — slower than 97% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:51 of the first 15:56 — keep villagers queued
aal4493
D
Feudal Age
12:37
vs 9:49
btm 5%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
20
vs 38
btm 12%
First military
10:11
vs 10:33
top 42%
▼
Slow Feudal Age at 12:37 — slower than 95% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more