AoeStats
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African Clearing

504794307Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 49m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1724
+14
🇨🇦 Georgians · Canada
1704
+15
🇧🇷 Berbers · Brazil
1697
+16
🇧🇷 Mapuche · Brazil
1677
+16
1723
-16
🇨🇳 Mongols · China
1705
-16
🇨🇳 Jurchens · China
1677
-15
🇨🇳 Bengalis · China
1643
-14
Player eAPM Actions Feudal Castle Imperial Opening
86 4,247 11:50 24:38 41:29 ⚔ Archer Rush
75 3,684 11:54 15:33 37:36 ⛏ Fast Castle
56 2,768 11:31 40:44 — ⚔ Towers into Skirms
52 2,551 12:26 16:25 42:25 ⛏ Fast Castle
49 2,429 14:12 18:24 43:14 ⛏ Fast Castle
36 1,800 11:32 21:40 41:43 ⚔ Scout Rush
34 1,676 11:38 22:51 39:44 ⚔ Scout Rush
34 1,703 12:59 16:55 39:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,900 41,250 12,525 2,500 70,175 73,666
33,345 14,869 12,075 2,025 62,314 65,185
19,085 15,716 10,525 4,475 49,801 51,016
24,625 13,693 8,190 2,560 49,068 52,651
19,410 13,096 5,980 3,675 42,161 44,385
17,430 14,924 5,200 3,835 41,389 45,041
10,190 13,073 11,115 975 35,353 35,737
11,085 6,583 320 1,555 19,543 19,801
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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