AoeStats
← Fs.Black_

MegaRandom

504789150Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 29m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Burgundians · Chile
1891
+9
🇨🇱 Hindustanis · Chile
1862
+10
🇨🇱 Japanese · Chile
1834
+11
🇵🇪 Huns · Peru
1768
+12
🇧🇷 Malay · Brazil
1735
-11
🇨🇦 Sicilians · Canada
1715
-11
🇧🇷 Portuguese · Brazil
1707
-10
🇧🇷 Byzantines · Brazil
1687
-10
Player eAPM Actions Feudal Castle Imperial Opening
82 2,450 8:17 24:02 — ⚔ Scouts into Archers
64 1,909 11:39 16:16 27:59 ⛏ Fish Boom FC
62 1,844 8:44 22:54 — ⚔ Fish Boom into Fire Galleys into Archers into Skirms
62 1,841 10:13 20:44 — ⚔ Scout Rush
55 1,638 9:46 16:47 29:41 ⛏ Fast Castle
46 1,371 11:47 15:41 28:30 ⛏ Fish Boom FC
44 1,328 8:57 14:43 — ⛏ Fast Castle
36 1,075 10:29 20:28 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
10,450 18,065 3,190 1,615 33,320 37,006
10,515 12,888 4,095 1,605 29,103 32,656
10,000 9,216 2,990 950 23,156 27,979
7,450 9,589 3,400 200 20,639 21,967
7,740 8,913 2,535 330 19,518 21,389
8,090 7,010 890 1,605 17,595 18,613
8,100 6,695 1,470 950 17,215 20,826
5,910 4,742 520 1,500 12,672 13,409
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.