AoeStats
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Black Forest

504615242Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 53m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Muisca · India
1828
+11
🇮🇳 Spanish · India
1758
+14
🇮🇳 Celts · India
1754
+14
🇧🇪 Malay · Belgium
1656
+18
🇧🇷 Khmer · Brazil
1740
-15
🇦🇷 Romans · Argentina
1728
-15
🇨🇦 Ethiopians · Canada
1709
-14
🇹🇷 Gurjaras · Türkiye
1686
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,453 10:31 13:52 29:18 ⛏ Fast Castle
45 2,400 10:59 14:55 30:20 ⛏ Fast Castle
45 2,424 9:54 13:49 27:19 ⛏ Fast Castle
40 2,141 11:34 15:24 46:33 ⛏ Fast Castle
34 1,834 10:07 20:55 27:20 ⚔ M@A FC into Fast Imp
33 1,760 9:49 13:21 27:21 ⛏ Fast Castle
33 1,797 9:55 19:40 35:35 ⚔ Towers FC
30 1,590 9:21 13:18 37:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,830 24,340 17,540 5,600 95,310 104,775
36,210 26,235 24,980 2,905 90,330 112,767
40,900 29,592 16,000 2,600 89,092 107,535
36,800 22,110 24,795 3,570 87,275 98,818
24,630 28,730 22,370 2,355 78,085 96,295
31,360 16,893 23,340 5,365 76,958 85,603
17,275 27,807 10,830 2,205 58,117 67,738
15,020 17,270 9,125 2,545 43,960 47,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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