Arabia
508340190Analyzed1v1 RM
·
10d ago on Sep 22, 2026·
38m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CaptainRedhair
59 units ordered
Camel Scout30
Spearman12
Light Cavalry6
Knight4
Monk3
Militia2
Scout Cavalry2
First military 9:24 — Militia
aggromouse
125 units ordered
Knight76
Scout Cavalry17
Pikeman15
Monk6
Skirmisher5
Spearman4
Archer2
First military 10:14 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CaptainRedhair’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
aggromouse’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3