AoeStats
← 280897526

Arabia

510547765Analyzed
1v1 RM · 15h ago on Oct 1, 2026· 51m 51s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
840
+13
🇺🇸 Franks · United States
781
-13

Win probability

280897526's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,422 analysed 1v1 players on Arabia.
TerrorTerp24 D
Feudal Age 10:30 vs 9:49
btm 30%
Castle Age 22:08 vs 21:49
btm 45%
Imperial Age — vs 38:58
btm 0%
eAPM 13 vs 38
btm 3%
First military 22:10 vs 10:33
btm 3%
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (14:59) — usually safest before it
▼ First military only at 22:10 (Knight) — later than 97% of analysed players on Arabia
▲ Town centers almost never idle — 3s across the first 22:08
280897526 C
Feudal Age 10:39 vs 9:49
btm 27%
Castle Age 25:38 vs 21:49
btm 11%
Imperial Age 42:26 vs 38:58
btm 24%
eAPM 60 vs 38
top 16%
First military 12:56 vs 10:33
btm 23%
▼ Slow Castle Age at 25:38 — slower than 89% of analysed players on Arabia
▼ Slow Imperial Age at 42:26 — slower than 76% of analysed players on Arabia
▲ High eAPM (60) — top quarter of analysed players
▼ Town centers idle 3:18 of the first 25:38 — keep villagers queued
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