AoeStats
← AxD | Kurumi 002

Nomad

510226382Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 44m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇻 Dravidians · El Salvador
1609
+11
🇦🇷 Italians · Argentina
1536
+14
🇺🇾 Saracens · Uruguay
1507
+15
🇦🇷 Shu · Argentina
1461
+17
🇲🇽 Franks · Mexico
1507
-15
🇭🇰 Koreans · Hong Kong SAR China
1497
-15
🇦🇷 Dravidians · Argentina
1485
-14
🇺🇸 Vietnamese · United States
1451
-13
Player eAPM Actions Feudal Castle Imperial Opening
69 3,062 14:07 21:57 37:36 ⚔ Fish Boom FC into Towers
56 2,465 13:30 26:35 — ⚔ Fish Boom into Archers
40 1,748 13:32 20:49 35:20 ⛏ Fish Boom FC
39 1,721 13:13 19:07 — ⚔ Fish Boom into Archers
39 1,723 11:52 22:40 38:59 ⚔ Fish Boom FC into Skirms
38 1,669 12:56 20:28 — ⛏ Fish Boom FC
37 1,638 13:47 17:39 27:58 ⛏ Fish Boom FC
35 1,535 11:13 19:54 33:58 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,260 16,188 9,575 3,560 50,583 54,501
15,820 18,140 9,870 3,410 47,240 49,590
17,480 13,665 7,230 3,100 41,475 50,409
13,535 17,401 6,715 3,250 40,901 41,886
11,695 16,381 6,810 1,610 36,496 38,175
10,795 12,740 4,625 1,270 29,430 31,565
12,035 10,311 4,300 1,180 27,826 29,439
6,100 8,440 3,560 650 18,750 19,073
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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