AoeStats
← Msp

Fortress

507336016Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 46m 7s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vietnamese · United Kingdom
1543
+16
🇮🇳 Wu · India
1538
+16
🇮🇳 Ethiopians · India
1423
+21
🇮🇳 Mongols · India
1395
+22
🇫🇷 Franks · France
1661
-23
🇲🇦 Britons · Morocco
1570
-20
🇫🇷 Italians · France
1467
-16
🇫🇷 Lithuanians · France
1459
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 2,839 7:38 12:00 15:59 ◆ FC into Fast Imp
52 2,391 7:17 10:56 24:42 ⛏ Fast Castle
49 2,264 7:08 10:49 33:24 ⛏ Fast Castle
48 2,194 8:11 12:03 33:37 ⛏ Fast Castle
37 1,722 7:01 11:20 27:47 ⛏ Fast Castle
31 1,411 8:49 12:58 34:23 ⛏ Fast Castle
31 1,449 7:38 11:10 25:11 ⛏ Fast Castle
29 1,319 8:26 12:21 24:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,450 18,070 21,485 3,650 77,655 85,509
27,605 26,955 18,240 2,905 75,705 88,824
17,085 24,075 17,750 4,755 63,665 69,006
29,285 19,925 9,955 3,350 62,515 70,482
25,095 24,170 8,905 500 58,670 63,907
19,610 22,580 11,880 4,300 58,370 59,377
10,375 13,705 11,465 3,455 39,000 47,463
16,350 11,505 5,325 300 33,480 33,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.