AoeStats
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Black Forest

510842459Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 45m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
924
+13
🇦🇷 Mongols · Argentina
883
+14
🇹🇷 Britons · Türkiye
837
+16
🇹🇷 Bengalis · Türkiye
822
+18
🇬🇷 Persians · Greece
870
-16
🇬🇷 Lithuanians · Greece
860
-16
🇬🇷 Khmer · Greece
834
-15
816
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,245 13:23 22:34 32:41 ⛏ Fast Castle
17 783 12:18 18:35 31:31 ⛏ Fish Boom FC
17 764 11:08 21:49 30:49 ⛏ Fast Castle
16 748 11:16 15:52 30:27 ⛏ Fast Castle
16 716 13:00 19:42 35:35 ⛏ Fast Castle
14 665 12:24 20:06 30:53 ⛏ Fast Castle
13 613 18:48 23:45 37:22 ⛏ Fast Castle
7 313 13:47 23:17 36:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,990 20,098 11,665 2,010 60,763 71,587
13,375 21,795 16,265 3,500 54,935 64,189
20,245 16,920 14,450 2,790 54,405 63,434
17,510 25,176 8,875 1,730 53,291 61,977
19,380 15,783 8,620 1,600 45,383 61,204
14,135 19,150 9,695 1,500 44,480 53,921
15,305 10,886 3,550 2,490 32,231 45,058
11,275 11,725 7,065 1,500 31,565 38,296
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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