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Black Forest

505407522Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 62m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Portuguese · Taiwan
755
+17
🇦🇺 Franks · Australia
750
+17
🇦🇺 Spanish · Australia
710
+19
🇨🇳 Japanese · China
681
+20
🇩🇪 Persians · Germany
817
-20
🇰🇼 Saracens · Kuwait
816
-20
🇰🇿 Cumans · Kazakhstan
767
-18
🇬🇧 Spanish · United Kingdom
695
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,779 17:04 24:03 38:31 ⛏ Fast Castle
27 1,702 12:37 26:56 35:04 ⚔ Archer Rush
19 1,217 13:56 27:43 40:40 ⛏ Fast Castle
18 1,128 13:16 20:06 33:03 ⛏ Fast Castle
16 982 11:29 21:33 36:38 ⛏ Fast Castle
15 922 15:01 26:39 34:31 ⛏ Fast Castle
11 689 12:13 20:25 35:24 ⛏ Fast Castle
5 326 16:05 36:10 45:41 ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
26,510 29,501 33,270 2,950 92,231 107,872
37,900 18,325 30,835 4,590 91,650 95,666
29,220 20,166 14,270 3,895 67,551 77,902
25,785 18,119 12,400 2,410 58,714 72,310
20,685 6,940 16,325 4,470 48,420 53,190
18,560 15,946 8,530 3,000 46,036 62,609
15,210 10,177 11,925 8,315 45,627 72,013
11,305 9,184 2,810 925 24,224 32,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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