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African Clearing

505246087Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 31m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1736
+10
🇨🇳 Mongols · China
1670
+13
🇨🇳 Burgundians · China
1653
+13
🇦🇷 Burmese · Argentina
1552
+17
🇦🇷 Tupi · Argentina
1621
-14
🇧🇷 Berbers · Brazil
1615
-14
🇹🇼 Poles · Taiwan
1594
-13
🇹🇼 Khmer · Taiwan
1570
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 1,890 11:28 21:05 — ⚔ Scout Rush
43 1,351 13:30 18:13 — ⛏ Fast Castle
40 1,283 13:28 17:26 — ⛏ Fast Castle
38 1,218 13:16 18:13 — ⛏ Fish Boom FC
37 1,170 13:33 17:27 — ⛏ Fast Castle
35 1,098 13:25 17:27 — ⛏ Fast Castle
32 1,003 13:36 16:17 — ⛏ Fast Castle
28 876 13:54 28:38 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,350 7,480 1,815 1,800 22,445 24,400
9,615 5,862 2,590 1,055 19,122 19,558
7,400 6,876 2,950 1,035 18,261 18,170
7,265 6,196 3,035 1,715 18,211 17,984
8,405 4,829 1,820 400 15,454 17,175
8,640 5,178 550 685 15,053 14,525
5,725 5,038 1,885 1,050 13,698 14,305
5,455 3,892 300 600 10,247 11,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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