Four Lakes
508711705Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
39m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Freedom Phantom's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
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C
Feudal Age
10:48
vs 10:51
top 48%
Castle Age
21:03
vs 20:09
btm 39%
Imperial Age
38:14
vs 36:23
btm 36%
eAPM
22
vs 32
btm 25%
First military
11:54
vs 12:45
top 39%
▼
Low eAPM (22) — busier hands win idle time back
Freedom Phantom
C
Feudal Age
11:26
vs 10:51
btm 33%
Castle Age
22:54
vs 20:09
btm 22%
Imperial Age
33:15
vs 36:23
top 24%
eAPM
28
vs 32
btm 41%
First military
11:48
vs 12:45
top 38%
▼
Slow Castle Age at 22:54 — slower than 78% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:15 — faster than 76% of analysed players on Four Lakes
▼
Loom after the Feudal click (10:00) — usually safest before it
▼
Town centers idle 3:29 of the first 22:54 — keep villagers queued