Arabia
506112384Analyzed1v1 RM
·
18d ago on Sep 12, 2026·
50m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
trashmiscellaneous's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
trashmiscellaneous
C
Feudal Age
9:59
vs 9:49
btm 45%
Castle Age
24:28
vs 21:49
btm 18%
Imperial Age
35:51
vs 38:59
top 22%
eAPM
19
vs 39
btm 11%
First military
21:33
vs 10:33
btm 3%
▼
Slow Castle Age at 24:28 — slower than 82% of analysed players on Arabia
▲
Fast Imperial Age at 35:51 — faster than 78% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (21:50) — usually safest before it
▼
First military only at 21:33 (Archer) — later than 97% of analysed players on Arabia
KÄSE
B
Feudal Age
10:27
vs 9:49
btm 31%
Castle Age
16:16
vs 21:49
top 4%
Imperial Age
36:52
vs 38:59
top 30%
eAPM
18
vs 39
btm 9%
First military
17:15
vs 10:33
btm 10%
▲
Fast Castle Age at 16:16 — faster than 96% of analysed players on Arabia
▲
Fast Imperial Age at 36:52 — faster than 70% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (16:04) — usually safest before it
▼
First military only at 17:15 (Skirmisher) — later than 90% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 16:16