AoeStats
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African Clearing

510437889Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 50m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Wu · Peru
1654
+9
🇨🇱 Saracens · Chile
1587
+12
🇧🇷 Malay · Brazil
1531
+14
🇦🇷 Vietnamese · Argentina
1524
+14
🇵🇹 Georgians · Portugal
1641
-18
🇺🇸 Maya · United States
1516
-13
🇺🇸 Poles · United States
1409
-9
🇨🇿 Huns · Czechia
1407
-9
Player eAPM Actions Feudal Castle Imperial Opening
51 2,541 12:21 25:03 41:06 ⚔ M@A into Towers FC
48 2,396 14:01 17:42 43:15 ⛏ Fast Castle
48 2,417 13:13 18:05 35:28 ⛏ Fast Castle
41 2,062 12:37 22:50 37:16 ⚔ Archer Rush
40 2,022 12:17 22:47 47:18 ⚔ Archer Rush
35 1,778 12:04 19:38 — ⚔ Archer Rush
24 1,186 11:00 33:05 — ⚔ Archer Rush
19 945 12:19 24:17 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,855 34,069 22,730 1,715 76,369 79,044
14,120 22,909 19,775 1,880 58,684 62,993
21,885 16,108 11,500 3,930 53,423 54,495
22,435 12,270 8,220 2,380 45,305 45,519
12,820 12,533 5,490 1,100 31,943 33,417
9,045 4,935 1,550 2,250 17,780 17,835
7,835 4,998 2,590 200 15,623 15,868
4,525 2,989 975 575 9,064 10,137
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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