AoeStats
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Arena

508243636Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 39m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Goths · Czechia
882
+4
🇫🇷 Italians · France
721
+9
🇨🇳 Byzantines · China
671
+10
🇮🇹 Vietnamese · Italy
374
+21
🇲🇽 Aztecs · Mexico
674
-16
🇧🇷 Huns · Brazil
605
-13
🇵🇪 Franks · Peru
514
-10
🇦🇷 Italians · Argentina
367
-5
Player eAPM Actions Feudal Castle Imperial Opening
28 1,125 12:25 16:24 32:58 ⛏ Fast Castle
16 634 12:34 17:39 33:53 ⛏ Fast Castle
14 574 11:36 17:56 37:48 ⛏ Fast Castle
14 547 13:01 23:41 35:23 ⛏ Fast Castle
13 532 11:58 18:27 32:23 ⛏ Fast Castle
12 486 10:41 23:22 34:44 ⛏ Fast Castle
10 408 12:31 19:32 30:15 ⛏ Fast Castle
7 266 15:01 26:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,355 15,240 8,390 1,050 55,035 64,631
13,950 7,645 6,790 750 29,135 31,207
12,185 8,935 4,370 2,260 27,750 31,394
8,765 9,600 3,010 1,400 22,775 26,011
9,920 7,550 3,745 950 22,165 27,745
7,210 6,650 3,315 2,475 19,650 23,232
7,100 5,610 1,450 950 15,110 21,025
5,880 5,270 1,525 225 12,900 13,710
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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