Four Lakes
510091102Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
40m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Gurken Freund Gert Gumpisch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
mostl22
B
Feudal Age
12:31
vs 10:51
btm 13%
Castle Age
18:05
vs 20:09
top 27%
Imperial Age
28:29
vs 36:23
top 3%
eAPM
18
vs 32
btm 16%
First military
17:46
vs 12:45
btm 16%
▼
Slow Feudal Age at 12:31 — slower than 87% of analysed players on Four Lakes
▲
Fast Castle Age at 18:05 — faster than 73% of analysed players on Four Lakes
▲
Fast Imperial Age at 28:29 — faster than 97% of analysed players on Four Lakes
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 9s across the first 18:05
Gurken Freund Gert Gumpisch
B
Feudal Age
10:45
vs 10:51
top 47%
Castle Age
16:14
vs 20:09
top 10%
Imperial Age
35:37
vs 36:23
top 44%
eAPM
22
vs 32
btm 25%
First military
18:52
vs 12:45
btm 12%
▲
Fast Castle Age at 16:14 — faster than 90% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (8:45) — usually safest before it
▼
First military only at 18:52 (Champi Scout) — later than 88% of analysed players on Four Lakes
▲
Town centers almost never idle — 15s across the first 16:14