AoeStats
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Arena

508134331Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 29m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Lithuanians · Colombia
1110
+13
🇨🇴 Turks · Colombia
1103
+13
🇨🇴 Persians · Colombia
1086
+13
🇨🇴 Mongols · Colombia
901
+21
🇧🇷 Wu · Brazil
1048
-16
🇨🇱 Bulgarians · Chile
1034
-15
🇺🇸 Sicilians · United States
1024
-15
🇨🇦 Hindustanis · Canada
1003
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,121 10:34 15:34 — ⛏ Fast Castle
36 1,084 11:23 15:06 — ⛏ Fast Castle
36 1,077 10:52 15:15 29:14 ⛏ Fast Castle
36 1,094 12:08 16:07 21:14 ◆ FC into Fast Imp
19 572 11:29 20:39 —
15 455 12:05 21:51 — ⚔ Scout Rush
14 428 11:05 15:13 — ⛏ Fast Castle
12 345 11:18 21:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,430 10,505 2,320 1,730 28,985 30,148
9,210 6,290 1,950 1,050 18,500 23,326
9,120 5,765 2,330 200 17,415 19,074
6,965 5,570 3,985 40 16,560 16,584
6,335 4,500 2,815 1,300 14,950 16,331
5,485 6,330 1,470 1,010 14,295 14,813
6,255 4,102 1,650 800 12,807 13,288
5,425 4,360 575 1,500 11,860 15,375
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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