Arabia
510328652Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
80m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
sock's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
maorachow
C
Feudal Age
11:06
vs 9:49
btm 18%
Castle Age
23:25
vs 21:49
btm 28%
Imperial Age
36:12
vs 38:58
top 25%
eAPM
27
vs 38
btm 25%
First military
15:15
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:06 — slower than 82% of analysed players on Arabia
▲
Fast Imperial Age at 36:12 — faster than 75% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
First military only at 15:15 (Archer) — later than 85% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 23:25
sock
A
Feudal Age
9:40
vs 9:49
top 45%
Castle Age
19:34
vs 21:49
top 18%
Imperial Age
34:55
vs 38:58
top 15%
eAPM
28
vs 38
btm 28%
First military
8:30
vs 10:33
top 15%
▲
Fast Castle Age at 19:34 — faster than 82% of analysed players on Arabia
▲
Fast Imperial Age at 34:55 — faster than 85% of analysed players on Arabia
▼
Loom after the Feudal click (12:26) — usually safest before it
▲
Early military at 8:30 (Militia) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 19s across the first 19:34