AoeStats
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Arena

508933784Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 51m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1546
+14
🇭🇰 Poles · Hong Kong SAR China
1479
+17
🇪🇸 Georgians · Spain
1450
+18
1422
+19
🇭🇰 Burmese · Hong Kong SAR China
1553
-19
🇹🇷 Vikings · Türkiye
1552
-20
🇲🇽 Khmer · Mexico
1441
-15
🇪🇸 Teutons · Spain
1414
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,629 8:43 28:45 41:12 ⚔ Towers FC
51 2,613 10:45 16:41 31:32 ⛏ Fast Castle
47 2,400 10:06 13:43 28:01 ⛏ Fast Castle
46 2,345 12:44 16:55 28:41 ⛏ Fast Castle
44 2,228 10:05 15:17 30:11 ⛏ Fast Castle
43 2,215 10:35 15:08 36:30 ⛏ Fast Castle
39 1,983 11:21 15:15 37:14 ⛏ Fast Castle
35 1,784 10:35 13:18 28:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,255 25,860 23,405 5,600 113,120 118,643
44,245 27,450 19,835 3,000 94,530 96,376
47,365 17,145 23,850 1,540 89,900 95,928
46,805 24,665 13,805 2,915 88,190 93,416
35,005 26,826 7,630 3,520 72,981 78,911
23,985 22,390 10,785 3,995 61,155 72,199
19,405 22,599 13,310 1,310 56,624 58,950
15,950 16,843 7,395 3,600 43,788 46,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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