AoeStats
← Morris=w=

Black Forest

508688625Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 59m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Burmese · Belgium
1750
+16
🇨🇳 Malians · China
1728
+17
🇵🇪 Khitans · Peru
1728
+17
🇨🇳 Wei · China
1680
+19
🇫🇷 Aztecs · France
1871
-21
🇧🇬 Muisca · Bulgaria
1783
-19
🇮🇳 Bengalis · India
1756
-18
🇭🇰 Turks · Hong Kong SAR China
1583
-11
Player eAPM Actions Feudal Castle Imperial Opening
74 4,365 12:07 15:43 37:06 ⛏ Fast Castle
63 3,758 12:16 18:45 32:58 ⛏ Fast Castle
61 3,609 11:13 14:58 35:09 ⛏ Fast Castle
45 2,660 12:12 15:51 32:50 ⛏ Fast Castle
42 2,471 11:16 14:46 30:35 ⛏ Fast Castle
40 2,376 10:46 14:26 26:50 ⛏ Fast Castle
40 2,362 15:31 19:28 35:50 ⛏ Fast Castle
39 2,288 11:19 15:10 28:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,805 25,210 23,965 5,210 107,190 122,122
53,630 27,683 13,910 5,715 100,938 102,984
53,120 23,410 21,555 2,345 100,430 104,735
40,040 33,555 15,625 3,115 92,335 94,526
16,070 45,333 23,245 2,430 87,078 90,490
26,790 27,690 19,555 3,765 77,800 84,605
29,445 21,512 10,965 3,750 65,672 66,399
13,850 22,355 19,000 2,145 57,350 59,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.