AoeStats
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Nomad

508367264Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 45m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1589
+16
🇨🇳 Malians · China
1576
+17
🇨🇳 Vietnamese · China
1546
+18
🇲🇽 Saracens · Mexico
1539
+18
🇺🇸 Spanish · United States
1718
-21
🇭🇰 Japanese · Hong Kong SAR China
1621
-19
🇻🇪 Mongols · Venezuela
1534
-15
🇺🇸 Romans · United States
1507
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 2,754 15:01 18:55 — ⛏ Fish Boom FC
45 2,069 14:32 19:11 44:58 ⛏ Fish Boom FC
45 2,069 13:46 18:08 — ⛏ Fish Boom FC
36 1,644 14:38 18:55 — ⛏ Fish Boom FC
34 1,532 13:22 17:17 — ⛏ Fish Boom FC
33 1,504 14:41 18:34 40:07 ⛏ Fish Boom FC
31 1,402 13:24 20:51 36:52 ⛏ Fish Boom into Fire Galleys FC
30 1,378 14:31 18:11 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,045 17,556 8,160 1,285 46,046 46,544
15,165 13,244 7,150 2,680 38,239 41,334
11,435 15,313 5,305 3,715 35,768 36,222
15,015 10,762 5,050 3,460 34,287 37,224
4,350 18,675 10,985 220 34,230 34,235
13,995 9,565 6,415 4,200 34,175 34,852
8,320 11,999 4,260 3,100 27,679 29,008
7,550 10,159 2,410 2,770 22,889 23,144
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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