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Arena

510915596Analyzed
4v4 RM · 4h ago on Oct 3, 2026· 43m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Georgians · United States
1336
+18
🇲🇽 Bengalis · Mexico
1308
+19
🇲🇽 Lithuanians · Mexico
1300
+19
🇲🇽 Byzantines · Mexico
1288
+19
🇨🇴 Khmer · Colombia
1405
-21
🇺🇸 Persians · United States
1404
-20
🇺🇸 Mapuche · United States
1358
-18
🇦🇷 Khmer · Argentina
1311
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,388 10:34 14:09 35:00 ⛏ Fast Castle
55 2,391 10:57 15:03 32:45 ⛏ Fast Castle
36 1,540 11:00 15:29 42:00 ⛏ Fast Castle
28 1,230 9:22 12:22 — ⛏ Fast Castle
25 1,089 10:28 14:16 28:56 ⛏ Fast Castle
24 1,050 10:17 14:40 31:21 ⛏ Fast Castle
18 788 9:41 14:20 — ⛏ Fast Castle
17 738 10:41 14:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,830 15,250 12,595 500 51,175 53,213
22,180 10,560 11,020 3,110 46,870 53,002
21,765 11,843 9,160 2,175 44,943 46,322
19,575 9,060 10,980 2,100 41,715 49,317
13,015 9,460 6,390 895 29,760 34,004
13,240 9,300 4,925 230 27,695 28,380
5,630 7,120 2,315 625 15,690 18,268
4,950 4,510 520 485 10,465 17,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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