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Arena

509482957Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Byzantines · Mexico
1309
+13
🇲🇽 Bengalis · Mexico
1301
+13
🇲🇽 Lithuanians · Mexico
1286
+14
🇺🇸 Magyars · United States
1194
+17
🇩🇪 Hindustanis · Germany
1301
-17
🇩🇪 Mongols · Germany
1252
-15
🇲🇦 Bohemians · Morocco
1237
-14
🇺🇸 Cumans · United States
1159
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 2,847 10:24 14:13 34:42 ⛏ Fast Castle
63 2,787 11:17 15:51 36:58 ⛏ Fast Castle
49 2,155 11:18 15:33 39:36 ⛏ Fast Castle
36 1,604 9:57 14:35 29:42 ⛏ Fast Castle
36 1,596 11:06 14:49 33:55 ⛏ Fast Castle
29 1,263 10:42 19:27 32:27 ⛏ Fast Castle
18 789 10:56 15:26 — ⛏ Fast Castle
17 751 10:45 14:34 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,825 13,945 14,195 400 52,365 52,857
16,140 16,665 16,130 2,250 51,185 54,949
15,210 17,285 9,135 2,380 44,010 48,640
19,160 8,865 10,025 2,250 40,300 41,357
15,795 15,200 5,160 200 36,355 38,172
15,045 10,750 6,775 1,050 33,620 40,766
12,975 7,645 3,895 1,285 25,800 28,233
5,830 5,720 1,310 1,700 14,560 15,233
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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