AoeStats
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Arena

508019744Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 42m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Britons · Hong Kong SAR China
1319
+12
🇺🇦 Teutons · Ukraine
1258
+15
🇲🇽 Dravidians · Mexico
1250
+15
🇲🇽 Cumans · Mexico
1222
+17
🇹🇼 Poles · Taiwan
1314
-17
🇳🇱 Huns · Netherlands
1237
-15
🇨🇳 Franks · China
1229
-15
🇳🇱 Khmer · Netherlands
1160
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,872 11:09 15:54 33:47 ⛏ Fast Castle
40 1,675 10:04 14:21 30:53 ⛏ Fast Castle
26 1,120 10:12 14:38 26:07 ⛏ Fast Castle
24 1,008 9:18 21:51 31:40 ⛏ Fast Castle
24 1,017 10:51 16:36 31:31 ⛏ Fast Castle
24 1,004 10:01 16:40 32:58 ⛏ Fast Castle
17 700 11:07 18:10 — ⛏ Fast Castle
13 570 9:45 18:00 28:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,225 13,575 12,955 1,500 63,255 66,299
23,640 13,200 14,460 2,250 53,550 68,201
24,045 17,330 6,490 1,735 49,600 54,464
23,460 10,805 12,575 880 47,720 50,775
20,785 13,470 6,385 1,350 41,990 47,845
12,890 12,515 7,480 1,610 34,495 39,669
13,800 6,530 6,700 950 27,980 31,854
11,295 5,115 3,610 3,250 23,270 25,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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