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Arena

507987946Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 34m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Cumans · India
1282
+16
🇬🇧 Romans · United Kingdom
1228
+18
🇮🇳 Malians · India
1201
+19
🇮🇳 Khmer · India
1195
+19
🇲🇽 Bengalis · Mexico
1292
-19
🇧🇦 Khmer · Bosnia & Herzegovina
1275
-18
🇲🇽 Lithuanians · Mexico
1274
-18
🇲🇽 Aztecs · Mexico
1251
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 1,427 9:15 18:06 — ⛏ Fast Castle
38 1,338 11:31 16:13 — ⛏ Fast Castle
36 1,248 10:02 15:34 — ⛏ Fast Castle
32 1,131 9:41 20:03 — ⛏ Fast Castle
28 977 11:49 15:47 — ⛏ Fast Castle
28 972 10:34 15:06 — ⛏ Fast Castle
21 740 9:59 14:10 33:18 ⛏ Fast Castle
18 637 10:25 15:12 30:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,235 11,855 4,420 945 32,455 33,873
11,030 14,380 4,205 300 29,915 31,438
9,575 12,700 4,860 950 28,085 28,471
10,640 10,480 5,840 980 27,940 30,063
6,025 5,210 2,620 1,350 15,205 17,168
7,095 4,510 2,925 240 14,770 15,491
4,685 5,195 3,070 100 13,050 14,826
5,175 4,780 680 300 10,935 10,790
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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