AoeStats
← Tokfrans

Arena

509684879Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 41m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
1078
+15
🇸🇪 Aztecs · Sweden
1028
+17
🇦🇷 Khmer · Argentina
1059
-16
🇦🇷 Poles · Argentina
1059
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 1,256 11:38 15:24 29:59 ⛏ Fast Castle
27 1,149 11:37 14:52 30:01 ⛏ Fast Castle
19 785 10:59 15:21 33:54 ⛏ Fast Castle
19 784 10:10 15:08 31:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,485 9,850 9,565 750 32,650 38,717
15,920 8,373 4,520 1,505 30,318 43,279
16,470 8,605 2,140 1,600 28,815 32,028
8,960 6,425 10,075 105 25,565 37,969
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.