AoeStats
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Arena

508146628Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 33m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Malay · Costa Rica
1244
+17
🇺🇸 Burgundians · United States
1198
+19
🇨🇴 Turks · Colombia
1190
+19
🇦🇷 Celts · Argentina
1138
+21
🇦🇷 Mongols · Argentina
1320
-21
🇦🇷 Poles · Argentina
1268
-19
🇦🇷 Persians · Argentina
1257
-19
🇦🇷 Saracens · Argentina
1205
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 1,381 11:03 14:56 — ⛏ Fast Castle
39 1,331 9:25 15:36 — ⛏ Fast Castle
35 1,184 12:01 18:27 — ⛏ Fast Castle
33 1,113 7:54 15:50 — ⛏ Fast Castle
30 1,009 10:40 15:39 — ⛏ Fast Castle
24 804 10:25 15:47 — ⛏ Fast Castle
23 780 12:25 16:20 — ⛏ Fast Castle
20 692 10:49 16:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,310 12,433 2,325 360 27,428 31,122
15,010 4,675 6,250 0 25,935 27,207
11,605 4,650 5,460 150 21,865 23,678
6,020 7,590 3,245 860 17,715 19,425
7,535 5,210 2,625 750 16,120 19,542
6,895 4,810 1,580 850 14,135 16,412
6,670 4,535 1,760 850 13,815 15,149
3,300 3,135 1,155 200 7,790 7,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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