AoeStats
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MegaRandom

509876559Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 44m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
725
+17
🇨🇳 Bulgarians · China
703
+18
🇨🇳 Franks · China
687
+19
🇮🇳 Britons · India
642
+20
🇮🇱 Malians · Israel
761
-19
🇧🇪 Britons · Belgium
760
-19
🇬🇧 Persians · United Kingdom
746
-19
🇮🇹 Bohemians · Italy
712
-17
Compared against 150,350 analysed team-game players on MegaRandom.
A11Wolv3rin3 D
Feudal Age 13:53 vs 11:14
btm 10%
Castle Age 26:00 vs 20:18
btm 10%
Imperial Age 42:02 vs 37:21
btm 21%
eAPM 13 vs 28
btm 11%
First military 24:44 vs 14:32
btm 8%
▼ Slow Feudal Age at 13:53 — slower than 90% of analysed players on MegaRandom
▼ Slow Castle Age at 26:00 — slower than 90% of analysed players on MegaRandom
▼ Slow Imperial Age at 42:02 — slower than 79% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ First military only at 24:44 (Spearman) — later than 92% of analysed players on MegaRandom
715113342 B
Feudal Age 11:01 vs 11:14
top 45%
Castle Age 19:42 vs 20:18
top 45%
Imperial Age 37:23 vs 37:21
top 50%
eAPM 21 vs 28
btm 31%
First military 19:26 vs 14:32
btm 22%
▲ Town centers almost never idle — 19s across the first 19:42
诺 B
Feudal Age 11:41 vs 11:14
btm 39%
Castle Age 18:51 vs 20:18
top 37%
Imperial Age 33:40 vs 37:21
top 22%
eAPM 20 vs 28
btm 28%
First military 32:51 vs 14:32
btm 1%
▲ Fast Imperial Age at 33:40 — faster than 78% of analysed players on MegaRandom
▼ First military only at 32:51 (Monk) — later than 99% of analysed players on MegaRandom
Shredded_Pork B
Feudal Age 11:51 vs 11:14
btm 36%
Castle Age 21:19 vs 20:18
btm 41%
Imperial Age 35:29 vs 37:21
top 36%
eAPM 28 vs 28
top 50%
First military 25:56 vs 14:32
btm 6%
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:56 (Monk) — later than 94% of analysed players on MegaRandom
▲ Town centers almost never idle — 13s across the first 21:18
BOOSON 8 D
Feudal Age 20:00 vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 9 vs 28
btm 5%
First military 22:39 vs 14:32
btm 12%
▼ Slow Feudal Age at 20:00 — slower than 100% of analysed players on MegaRandom
▼ Low eAPM (9) — busier hands win idle time back
▼ First military only at 22:39 (Spearman) — later than 88% of analysed players on MegaRandom
▲ Town centers almost never idle — 19s across the first 30:00
DogeDogOfVenice D
Feudal Age 12:16 vs 11:14
btm 28%
Castle Age 24:13 vs 20:18
btm 18%
Imperial Age — vs 37:21
btm 0%
eAPM 17 vs 28
btm 22%
First military 13:18 vs 14:32
top 41%
▼ Slow Castle Age at 24:13 — slower than 82% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
RosConor D
Feudal Age 12:39 vs 11:14
btm 22%
Castle Age 22:33 vs 20:18
btm 30%
Imperial Age — vs 37:21
btm 0%
eAPM 5 vs 28
btm 2%
First military 24:09 vs 14:32
btm 9%
▼ Slow Feudal Age at 12:39 — slower than 78% of analysed players on MegaRandom
▼ Low eAPM (5) — busier hands win idle time back
▼ First military only at 24:09 (Spearman) — later than 91% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 22:33
Sam-Ba-Kaka D
Feudal Age 11:00 vs 11:14
top 44%
Castle Age 24:31 vs 20:18
btm 17%
Imperial Age — vs 37:21
btm 0%
eAPM 14 vs 28
btm 12%
First military 11:34 vs 14:32
top 26%
▼ Slow Castle Age at 24:31 — slower than 83% of analysed players on MegaRandom
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
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