MegaRandom
509876559Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
44m 47s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
A11Wolv3rin3
D
Feudal Age
13:53
vs 11:14
btm 10%
Castle Age
26:00
vs 20:18
btm 10%
Imperial Age
42:02
vs 37:21
btm 21%
eAPM
13
vs 28
btm 11%
First military
24:44
vs 14:32
btm 8%
▼
Slow Feudal Age at 13:53 — slower than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 26:00 — slower than 90% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:02 — slower than 79% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 24:44 (Spearman) — later than 92% of analysed players on MegaRandom
715113342
B
Feudal Age
11:01
vs 11:14
top 45%
Castle Age
19:42
vs 20:18
top 45%
Imperial Age
37:23
vs 37:21
top 50%
eAPM
21
vs 28
btm 31%
First military
19:26
vs 14:32
btm 22%
▲
Town centers almost never idle — 19s across the first 19:42
诺
B
Feudal Age
11:41
vs 11:14
btm 39%
Castle Age
18:51
vs 20:18
top 37%
Imperial Age
33:40
vs 37:21
top 22%
eAPM
20
vs 28
btm 28%
First military
32:51
vs 14:32
btm 1%
▲
Fast Imperial Age at 33:40 — faster than 78% of analysed players on MegaRandom
▼
First military only at 32:51 (Monk) — later than 99% of analysed players on MegaRandom
Shredded_Pork
B
Feudal Age
11:51
vs 11:14
btm 36%
Castle Age
21:19
vs 20:18
btm 41%
Imperial Age
35:29
vs 37:21
top 36%
eAPM
28
vs 28
top 50%
First military
25:56
vs 14:32
btm 6%
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:56 (Monk) — later than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 13s across the first 21:18
BOOSON 8
D
Feudal Age
20:00
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
9
vs 28
btm 5%
First military
22:39
vs 14:32
btm 12%
▼
Slow Feudal Age at 20:00 — slower than 100% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 22:39 (Spearman) — later than 88% of analysed players on MegaRandom
▲
Town centers almost never idle — 19s across the first 30:00
DogeDogOfVenice
D
Feudal Age
12:16
vs 11:14
btm 28%
Castle Age
24:13
vs 20:18
btm 18%
Imperial Age
—
vs 37:21
btm 0%
eAPM
17
vs 28
btm 22%
First military
13:18
vs 14:32
top 41%
▼
Slow Castle Age at 24:13 — slower than 82% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
RosConor
D
Feudal Age
12:39
vs 11:14
btm 22%
Castle Age
22:33
vs 20:18
btm 30%
Imperial Age
—
vs 37:21
btm 0%
eAPM
5
vs 28
btm 2%
First military
24:09
vs 14:32
btm 9%
▼
Slow Feudal Age at 12:39 — slower than 78% of analysed players on MegaRandom
▼
Low eAPM (5) — busier hands win idle time back
▼
First military only at 24:09 (Spearman) — later than 91% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 22:33
Sam-Ba-Kaka
D
Feudal Age
11:00
vs 11:14
top 44%
Castle Age
24:31
vs 20:18
btm 17%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
11:34
vs 14:32
top 26%
▼
Slow Castle Age at 24:31 — slower than 83% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more