Fortress
509284199Analyzed4v4 RM
·
6d ago on Sep 26, 2026·
16m 45s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
Nick
B
Feudal Age
7:02
vs 7:49
top 15%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
12
vs 25
btm 9%
▲
Fast Feudal Age at 7:02 — faster than 85% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:09 of the first 16:45 — keep villagers queued
kamos61
D
Feudal Age
8:32
vs 7:49
btm 23%
Castle Age
13:13
vs 12:34
btm 38%
Imperial Age
—
vs 28:24
btm 0%
eAPM
6
vs 25
btm 2%
First military
15:16
vs 15:31
top 48%
▼
Slow Feudal Age at 8:32 — slower than 77% of analysed players on Fortress
▼
Low eAPM (6) — busier hands win idle time back
▲
Town centers almost never idle — 32s across the first 13:13
Shredded_Pork
C
Feudal Age
7:58
vs 7:49
btm 43%
Castle Age
14:29
vs 12:34
btm 23%
Imperial Age
—
vs 28:24
btm 0%
eAPM
21
vs 25
btm 34%
▼
Slow Castle Age at 14:29 — slower than 77% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
oxrollin
D
Feudal Age
8:51
vs 7:49
btm 16%
Castle Age
14:36
vs 12:34
btm 22%
Imperial Age
—
vs 28:24
btm 0%
eAPM
12
vs 25
btm 9%
First military
12:58
vs 15:31
top 26%
▼
Slow Feudal Age at 8:51 — slower than 84% of analysed players on Fortress
▼
Slow Castle Age at 14:36 — slower than 78% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▲
Town centers almost never idle — 11s across the first 14:36
PapaSnackz
D
Feudal Age
8:30
vs 7:49
btm 24%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
14
vs 25
btm 12%
First military
11:24
vs 15:31
top 10%
▼
Slow Feudal Age at 8:30 — slower than 76% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:24 (Militia) — earlier than 90% of analysed players on Fortress
▼
Town centers idle 5:43 of the first 16:45 — keep villagers queued
elijamesleon2
D
Feudal Age
9:55
vs 7:49
btm 5%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
8
vs 25
btm 3%
First military
12:48
vs 15:31
top 24%
▼
Slow Feudal Age at 9:55 — slower than 95% of analysed players on Fortress
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 4:10 of the first 16:45 — keep villagers queued
WavyRackz
C
Feudal Age
7:28
vs 7:49
top 33%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
9
vs 25
btm 5%
First military
9:39
vs 15:31
top 4%
▼
Low eAPM (9) — busier hands win idle time back
▲
Early military at 9:39 (Battering Ram) — earlier than 96% of analysed players on Fortress
ZaddyStacks
A
Feudal Age
6:07
vs 7:49
top 2%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
24
vs 25
btm 47%
First military
8:14
vs 15:31
top 2%
▲
Fast Feudal Age at 6:07 — faster than 98% of analysed players on Fortress
▲
Early military at 8:14 (Scout Cavalry) — earlier than 98% of analysed players on Fortress
▼
Town centers idle 7:15 of the first 16:45 — keep villagers queued