AoeStats
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Arena

509060488Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 52m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Magyars · Brazil
866
+13
🇨🇳 Celts · China
799
+15
🇸🇦 Mongols · Saudi Arabia
777
+16
🇨🇳 Britons · China
736
+18
🇩🇪 Britons · Germany
841
-18
🇳🇱 Franks · Netherlands
800
-16
🇨🇿 Teutons · Czechia
772
-15
🇨🇳 Byzantines · China
719
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,714 11:28 18:26 32:54 ⛏ Fast Castle
27 1,414 10:49 19:39 32:26 ⛏ Fast Castle
23 1,239 10:41 15:39 47:21 ⛏ Fast Castle
23 1,229 10:36 15:04 31:11 ⛏ Fast Castle
23 1,200 10:26 21:49 35:00 ⛏ Fast Castle
15 765 12:10 20:21 36:02 ⛏ Fast Castle
14 745 10:31 16:04 33:05 ⛏ Fast Castle
13 698 11:28 19:43 39:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,815 35,190 15,485 4,300 84,790 108,480
32,085 24,940 14,075 3,550 74,650 83,953
21,390 21,419 15,775 2,705 61,289 64,586
12,925 15,760 12,500 3,450 44,635 55,525
11,125 15,225 14,600 660 41,610 60,830
12,045 14,045 12,505 2,910 41,505 47,750
13,075 14,710 10,565 2,400 40,750 79,570
13,490 10,545 2,990 3,450 30,475 34,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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