AoeStats
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Arena

506868176Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 45m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
775
+12
🇨🇳 Huns · China
674
+16
🇮🇳 Mongols · India
663
+16
🇮🇳 Burgundians · India
623
+18
🇭🇰 Persians · Hong Kong SAR China
780
-20
🇺🇾 Vietnamese · Uruguay
763
-19
🇲🇽 Spanish · Mexico
584
-12
🇫🇷 Inca · France
572
-11
Player eAPM Actions Feudal Castle Imperial Opening
25 1,133 10:40 20:33 33:32 ⛏ Fast Castle
22 994 12:10 16:56 41:03 ⛏ Fast Castle
20 914 10:21 17:05 32:13 ⛏ Fast Castle
17 780 13:17 19:50 37:20 ⛏ Fast Castle
12 545 12:39 20:46 —
10 472 11:29 16:45 — ⛏ Fast Castle
9 391 12:53 21:37 — ⛏ Fast Castle
9 405 13:07 23:51 — ⚔ FC into Champis

Resources

Player Food Wood Gold Stone Spent Collected
26,435 7,950 16,585 1,600 52,570 60,348
15,765 17,635 10,730 1,500 45,630 53,932
16,440 11,970 8,920 1,725 39,055 41,622
9,540 12,520 9,220 2,650 33,930 35,385
9,795 4,410 7,000 1,300 22,505 25,824
7,040 5,125 1,610 955 14,730 17,693
6,045 4,020 760 950 11,775 14,888
4,575 3,180 1,085 1,300 10,140 11,009
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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