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Socotra

506802834Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 36m 36s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Turks · Hong Kong SAR China
878
+14
🇲🇽 Lithuanians · Mexico
848
+15
🇺🇸 Burgundians · United States
846
+15
🇲🇽 Mongols · Mexico
821
+16
🇹🇼 Teutons · Taiwan
959
-21
🇮🇳 Franks · India
810
-14
🇨🇳 Sicilians · China
787
-13
🇨🇳 Hindustanis · China
764
-12
Player eAPM Actions Feudal Castle Imperial Opening
25 910 12:35 — —
25 909 11:32 22:08 — ⛏ Fast Castle
24 868 11:02 25:41 31:59 ⚔ Towers FC into Fast Imp
20 714 11:07 18:43 — ⛏ Fast Castle
18 654 14:18 — — ⚔ Skirms into Archers
15 540 10:18 24:37 — ⚔ Archer Rush
13 484 14:41 20:35 — ⛏ Fast Castle
12 440 12:28 29:32 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,695 8,405 1,995 1,600 24,695 35,504
8,520 3,905 3,275 650 16,350 19,047
6,950 6,265 2,150 950 16,315 19,411
6,645 4,903 1,320 850 13,718 16,083
5,890 3,841 2,070 1,310 13,111 15,780
4,640 3,890 300 1,125 9,955 12,340
4,880 2,875 550 700 9,005 11,122
2,950 2,866 185 105 6,106 7,017
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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