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African Clearing

506795902Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 67m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Goths · Canada
836
+19
🇺🇸 Romans · United States
793
+20
🇨🇳 Hindustanis · China
724
+23
🇬🇧 Berbers · United Kingdom
641
+26
🇹🇷 Huns · Türkiye
942
-24
🇩🇪 Khmer · Germany
908
-23
🇹🇼 Teutons · Taiwan
852
-21
🇨🇳 Burgundians · China
829
-20
Player eAPM Actions Feudal Castle Imperial Opening
35 2,357 13:48 24:19 38:19 ⚔ Archer Rush
32 2,147 14:22 25:56 42:56 ⚔ Scout Rush
31 2,074 15:49 31:39 59:34 ⚔ M@A Rush
25 1,652 15:04 17:50 54:44 ⛏ Fast Castle
20 1,376 14:59 19:26 — ⛏ Fast Castle
19 1,249 23:46 36:14 62:11 ⚔ M@A Rush
13 901 13:44 19:51 45:44 ⚔ Drush FC
12 816 15:02 26:56 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,230 14,929 24,945 3,550 74,654 92,338
33,040 24,457 10,660 4,625 72,782 72,690
31,500 10,015 15,480 2,610 59,605 67,829
24,945 17,485 4,820 2,455 49,705 55,529
16,710 14,919 7,610 950 40,189 44,624
14,775 11,585 4,755 1,735 32,850 34,630
12,580 8,640 8,135 2,070 31,425 39,256
7,890 5,476 3,325 1,815 18,506 19,179
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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