AoeStats
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Arena

506661803Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 46m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
863
+12
🇫🇷 Bulgarians · France
814
+14
735
+17
🇨🇳 Celts · China
729
+17
🇨🇦 Turks · Canada
872
-19
🇺🇸 Celts · United States
842
-18
🇺🇸 Magyars · United States
774
-15
🇨🇳 Mongols · China
575
-8
Player eAPM Actions Feudal Castle Imperial Opening
28 1,295 10:28 20:42 32:38 ⛏ Fast Castle
22 1,020 9:43 14:39 26:46 ⛏ Fast Castle
15 719 12:32 20:03 32:44 ⛏ Fast Castle
12 552 11:59 18:06 — ⛏ Fast Castle
11 522 12:49 18:06 40:29 ⛏ Fast Castle
11 527 13:22 21:42 35:56 ⛏ Fast Castle
10 478 15:13 20:42 37:56 ⛏ Fast Castle
8 378 16:55 25:22 37:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,510 11,175 4,510 1,740 46,935 55,556
22,035 13,015 7,585 2,250 44,885 63,654
20,995 11,370 10,075 850 43,290 47,294
18,215 10,320 7,010 4,650 40,195 51,430
17,085 8,925 9,965 2,150 38,125 46,223
9,200 10,715 5,680 1,500 27,095 29,366
11,725 5,955 6,365 1,400 25,445 27,851
6,460 4,500 1,735 750 13,445 17,741
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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