AoeStats
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Arena

506406106Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 44m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Romans · Netherlands
890
+10
🇨🇴 Bohemians · Colombia
884
+11
🇺🇸 Ethiopians · United States
749
+16
🇹🇷 Bulgarians · Türkiye
720
+17
🇨🇿 Turks · Czechia
816
-16
🇭🇰 Mongols · Hong Kong SAR China
777
-30
🇨🇳 Persians · China
757
-14
🇨🇳 Teutons · China
671
-10
Player eAPM Actions Feudal Castle Imperial Opening
32 1,413 10:16 17:44 31:21 ⛏ Fast Castle
24 1,092 11:23 16:04 33:27 ⛏ Fast Castle
22 964 11:55 19:52 44:10 ⛏ Fast Castle
21 931 10:24 19:44 32:09 ⛏ Fast Castle
19 838 12:44 19:04 34:02 ⛏ Fast Castle
18 818 13:08 16:40 31:57 ⛏ Fast Castle
13 596 10:24 19:02 32:58 ⛏ Fast Castle
7 296 12:37 20:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,775 20,365 10,870 1,900 56,910 61,725
15,725 16,925 12,080 1,815 46,545 54,302
18,085 17,215 8,465 1,650 45,415 54,559
17,750 12,510 9,150 4,485 43,895 46,474
14,230 15,205 9,930 2,900 42,265 59,687
17,070 12,680 7,975 2,495 40,220 50,354
12,900 10,335 4,675 3,550 31,460 42,432
3,150 2,185 200 750 6,285 8,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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