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Black Forest

506395721Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 75m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
559
+24
🇧🇷 Goths · Brazil
555
+24
528
+25
🇳🇴 Turks · Norway
496
+26
🇨🇳 Huns · China
846
-78
🇨🇳 Vietnamese · China
757
-25
🇨🇴 Koreans · Colombia
710
-24
🇨🇳 Huns · China
651
-22
Player eAPM Actions Feudal Castle Imperial Opening
43 3,226 13:00 19:58 35:11 ⛏ Fast Castle
29 2,203 15:51 24:53 36:23 ⛏ Fast Castle
29 2,199 11:07 19:44 32:18 ⛏ Fast Castle
22 1,683 14:44 25:17 41:40 ⚔ Skirmisher Rush
20 1,541 17:11 30:03 36:44 ⚔ Towers FC into Archers
17 1,279 12:11 20:34 35:36 ⛏ Fast Castle
17 1,321 11:41 22:28 34:43 ⛏ Fast Castle
5 416 11:36 23:49 33:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,945 33,247 46,240 3,850 129,282 157,887
48,860 41,925 35,005 2,965 128,755 135,081
33,475 38,705 11,975 3,130 87,285 127,758
30,935 22,741 19,010 3,790 76,476 80,949
30,140 15,400 21,920 6,150 73,610 141,748
38,690 15,999 15,205 3,350 73,244 83,639
29,940 24,361 13,535 2,055 69,891 103,928
17,835 7,259 9,355 1,645 36,094 36,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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